Guile-SDL2 0.3.1 released

October 16, 2018

I'm happy to announce that Guile-SDL2 0.3.1 has been released! This is a simple maintenance release that adds support for the upcoming Guile 3.0 featuring JIT compilation. However, one new SDL2 binding has snuck in. Thanks to Eero Leno for wrapping the SDL_SetRenderDrawColor function!



See the Guile-SDL2 project page for more information.

Bug reports, bug fixes, feature requests, and patches are welcomed.

Happy hacking!