I'm happy to announce that Chickadee 0.8.0 has been released!
Chickadee is a game development toolkit for Guile. Chickadee aims to provide all the features that parenthetically inclined game developers need to make 2D and 3D games in Scheme.
Notable improvements and changes:
- New
chickadee
executable for running games and producing redistributable binary bundles for Linux. See Command Line Interface for more information. - Support for Guile < 3.0 has been dropped.
- Cube maps are now a supported texture type.
- New procedural 3D mesh
generators
for planes, tesselated planes, cubes, and spheres in the
(chickadee graphics mesh)
module. - New 3D skyboxes in the
(chickadee graphics skybox)
module. - New 3D model loading with
support for glTF 2.0 and OBJ files in the
(chickadee graphics model)
module. - New directional, point, and spot
lights in the
(chickadee graphics light)
module. - New
Blinn-Phong
lighting model for 3D meshes in the
(chickadee graphics phong)
module. - New
Physically-based
lighting model for 3D meshes in the
(chickadee graphics pbr)
module. - New linear and radial gradient fills in the
(chickadee graphics path)
module. - New
arc-to
,bezier-path
,right-split
,up-split
,corner-split
,square-limit
,flip-horizontal
, andflip-vertical
procedures in the(chickadee graphics path)
module. - Clockwise arcs now supported by
arc
procedure in(chickadee graphics path)
module. - New mouse wheel event handler for
run-game
. (see The Game Loop) (chickadee math grid)
module moved to(chickadee data grid)
.(chickadee math path-finding)
module moved to(chickadee data path-finding)
.- Dynamic array API has been made public.
- Queue API has been made public.
- Heap API has been made public.
- New quadtree spatial
partitioning structure in the
(chickadee data quadtree)
module. - New
current-timestep
parameter in(chickadee game-loop)
module. - Tweens now use the current timestep as their default step value.
vec2-dot-product
andvec3-dot-product
are now namedvec2-dot
andvec3-dot
in the(chickadee math vector)
module.2pi
is nowtau
in the(chickadee math)
module.- New
look-at
,look-at!
,matrix3-inverse
, andmatrix3-inverse!
procedures in the(chickadee math matrix)
module. #v
reader syntax for vectors is now deprecated and will be removed in a future release.
Bug fixes:
- Fixed implementation of
vec2-cross
andvec3-copy!
in the(chickadee math vector)
module - Fixed implementation of
matrix4-rotate!
in the(chickadee math matrix)
module. - Fixed looping of streaming sources in the
(chickadee audio)
module. - Fixed implementation of
below
procedure in the(chickadee graphics path)
module.
source tarball: https://files.dthompson.us/chickadee/chickadee-0.8.0.tar.gz
signature: https://files.dthompson.us/chickadee/chickadee-0.8.0.tar.gz.asc
See the Chickadee project page for more information.
Bug reports, bug fixes, feature requests, and patches are welcomed.
Have fun!
P.S. - The 2021 Autumn Lisp Game Jam is coming up on October 15th! There are lots of great ways to make games in Lisp these days, so there's never been a better time to join in on the fun!